From January to June 2019 I worked at Brose Fahrzeugteile GmBh in Berlin doing VR-Development in different fields of interest for the company. VR is a great opportunity for enterprises to quickly develop digital prototypes of own concepts and test those without having to build and test a physical model of the product.

After some time (around March iirc) we had a BIG project assigned to our department: Build a “Brose Far Future” prototype to represent the Company at IAA expo (!!!) in Frankfurt. Naturally, because we needed every bit of wo*man-power we could get our hands on, I started working on that project instead of developing VR demos for new products.

Actual footage of me learning C++ Me-IRL

Also me, trying to understand pointers Me-IRL

Per my NDA I’m not allowed to talk about a lot of stuff involved in developing this prototype, but I’m safe to say, that the codebase involved in controlling various electric motors and Raspberry-Pis with an Arduino based controller was absolutely crazy (>75% was my work 😏). It’s mind-boggling for me to think about my code running on the IAA expo 🤯!

I DID THAT

Needless to say I’m very fucking proud of myself and also very, very grateful to my boss Roland, my mentor Nick (yee, that was fun times having two Nic*ks sitting right next to each other) and the rest of the team to being given the opportunity of building such a complex machine. It was a blast working with them and it really made me question my choice of profession as a game developer, not gonna lie 😅.

After finishing my internship in June Roland asked me, if I was available as a working student for remote work and if I wanted to continue to work with them to finish the project. Naturally, I agreed and continued until after the IAA expo was over.

All in all it was an awesome experience working in a field I never suspected me to have fun working in. I never would have thought being the good ole programmer would be this satisfying.